Updated : Juin 09, 2020 in Autres

TÉLÉCHARGER WII BACKUP MANAGER CLUBIC GRATUIT

Because I was working on new features, The cover display wasn’t working correctly in unreleased test builds. Option à utiliser sur la volée les titres des conventions de stockage, ie. This allows the use of mapped network drives as well as adding support for Wine and fixing other drive detection issues. There’s no hash check function yet. Merci picsougrip mais j’ai compris le tuto. Default renderer is software again.

Nom: wii backup manager clubic
Format: Fichier D’archive
Système d’exploitation: Windows, Mac, Android, iOS
Licence: Usage Personnel Seulement
Taille: 33.16 MBytes

Error when zero sized files were loaded, causing the thread to terminate and not list all the games. Updating is possible too because they’re stored by region and type. I originally had 5 colours, but changed it to 3. La compression complète conserve uniquement les secteurs utilisés du disque Wii, le reste est rempli par des zéros. Needs tested to make sure I’ve covered all the places where it can happen.

Shoutbox Identifiez vous pour accéder à la shoutbox. Téléchargement – Emulateur Atari Placer mqnager jeu sur une clé USB, à partir de la console Wii jeantis: Question sauvegarde sur mémoire GC wli La wii ne détecte pas mon disque dur externe TheCharizard Sondage Android, iOS ou autre?

Télécharger Wii Backup Manager Build Wii Backup Manager Build Wii Mannager Manager Build 78 – Réparé: La base de données « convertir au backjp interne » gèle à 0. Un simple « typo » causait le bug qui aurait vraiment du être visible avant. Nouvelle possibilité pour les exports de « template » permettant une table multi colonnes. La liste de base de données n’était pas rafraichie après le changement de paramètres, eg.

Remettre la couleur originale du tire dans la boite de dialogue des paramètres la mettait en vert au lieu de bleue. Ce bug existait depuis le premier jour. This will fix most problems that cause games to show as invalid in WBM. A serious issue with title renaming that caused corrupt WBFS files. By not rewriting the WBFS header when renaming the title, it removes the possibility of the header getting corrupt.

It wil need rewritten anyway, so the code shouldn’t have been there. Because I was working on new features, The cover display wasn’t working correctly in unreleased test builds. Anyone that was testing should update. The Labels in the about box and splash screen weren’t transparent in XP. This was a bug in Delphi. Issue When loading an manger file via « add files » or « add folder », the error was shown in the progress panel’s mini log, but the details weren’t in the main log.

This made it impossible to tell why the game wasn’t loaded. Trying to add a Wii ISO to the files list where the partition table was invalid would cause the thread to terminate early. Any games in the queue after the broken msnager wouldn’t be loaded. Both reading and writing were broken when the split was reached.

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wii backup manager clubic

Database filter dialog wasn’t translated correctly when setting the language. Utilisez celui dont vous avez besoin On dirait qu’elle n’était pas là, mais en fait elle se trouvait simplement au mauvais endroit. Les titres personnalisés sont maintenant préférés à ceux de WiiTDB. Plein de petits changements nanager que cela fonctionne comme ça aurait déjà dû l’être Version Win64 d’origine désormais disponible.

The « Jobs » tab in the settings dialog is now « Downloads » Added: Transfers are slower when enabled, but it verifies that the data is OK. See the transfer menu on each baxkup. Consider this feature to be beta since I don’t have any way to play test it. I have compared the output with DiscEx and everything is identical.

If you use it, please let me know your results. SHA-1 hash check failed when the game contained large files because the whole file was read into memory. Allocating memory for these large files would fail and the error wasn’t logged either. Now a 1MB buffer is used to read the files in small chunks. The language database filter wasn’t working correctly. An oversight with the default cover URLs. I set them to www.

No need to update from build 64, just edit the cover URLs in the settings dialog. Various little improvements and fixes here and there.

WBFS Manager

A splash screen, because the load time has increased slightly, mainly due to loading the database at startup. The check for updates happens while the splash screen is visible now too. All cover URLs etc. Database browser tab with a basic filter dialog. Synopsis and controller info etc. Either copy the xml file to the WBM folder or update from the Tools menu on the database tab to start using it.

Really small WBFS files would show as invalid because some internal values were rounded down to zero instead of up to one. Update check, so it doesn’t increment the views counter on filetrip. Archive password dialog wasn’t shown when adding a folder. SHA-1 hash integrity test.

Any game can be checked for corruption using the internal Wii disc hashes. It’s a lot slower than MD5 because 31 hashes need to be calculated for every Wii disc sector, but can tell if a game is corrupt without pre-calculating anything. When using some languages, the help menu was covered mangaer the « New version » label wasn’t anchored to the right side.

Attachment settings in the feedback form weren’t saved. A link to the facebook page in the help menu. Disabled all GameCube related code. It was unusable anyway. Automatic check on start up and menu item bacckup the help menu.

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Option to disable notification sounds. Some people find the « ding » annoying. System drive was visible in backyp format dialog.

Entered passwords are stored only for the current session. After an archive was extracted, the usage size wasn’t calculated, which caused the ISO to labelled as invalid.

CISO was broken when removing partitions. Disk cache thrashing that was caused by writing 1 Wii sector at a time, now using 1 WBFS sector again. The transfer speed should be more stable. Sometimes the cover downloads would only download to the cache instead of the configured folders.

Default renderer is software again. Have a look at my example templates to see the changes and all the valid variables. Now supports multiple pages and covers etc.

Option « Use cover cache ». When disabled, WBM behaves just like the loaders, where you can download missing covers only.

wii backup manager clubic

The display will only use covers that already exist too. When a cover can’t be downloaded to the cache, cluic display uses whatever it can find in the cover folders.

wii backup manager clubic

A weird problem on FAT32 when renaming or updating the storage convention. I’m still not sure why it happened because I can’t reproduce it, but now the files and folders are moved in 2 steps. First to a temp location, then to the final location, which avoids any mix ups. The custom titles file was always saved to the app folder instead of the location in the settings. After selecting the custom-titles. The path to the disc.

Problems with NPOT textures on systems that don’t support it. When the WiiFlow config was selected, front covers weren’t downloaded to the cache For display when the full cover exists.

WBFS Manager (32 bits) – Télécharger

A couple of names in the about box showed as question marks because my source code formatter didn’t work with unicode characters. I works as it should now. Trailing backslashes are removed from paths in the settings. Empty or zero sized drives aren’t shown in the format dialog. WBFS « virtual sector size » in format dialog, with a warning that it’s not usable until we can get support for it in the cIOS.

Only valid FAT32 cluster sizes are shown in the format dialog. Default cover images from lustar. DVD write speed wasn’t read correctly from the Settings. Ignore critical errors with floppy drives, when there’s no disk in the drive.